Kaikki kirjat 25 % alennuksella koodilla: BOOKS

  • check Yli 10 miljoonaa kirjaa
  • check Uutuuksia joka päivä
  • check Yli 1 miljoona asiakasta luottaa meihin
  • check Hyvät hinnat ja alennukset
  • check Toimitus koko Eurooppaan

Artificial Intelligence and Games - Julian Togelius,Georgios N. Yannakakis

englanti
2018-02-26
43,30 € 57,73 €

-25% koodilla BOOKS

Toimittajalla varastossa

Toimitus 17-23 arkipäivässä

30 päivän palautusoikeus

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intell ... Täydellinen kuvaus

Saatat myös pitää

Kuvaus

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Lisätietoja

Kirjoittaja Julian Togelius, Georgios N. Yannakakis
Julkaisija Springer Nature Switzerland
Julkaisuvuosi 2018
Kannen tyyppi Kovakantinen
EAN 9783319635187
Kirjoita oma arvostelusi
Arvostelet: Artificial Intelligence and Games
Arvostelusi:

Goodreads-arvostelut

43,30 € 57,73 €