Gpu Pro 3: Advanced Rendering Techniques -
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Toimitus 31-37 arkipäivässä
30 päivän palautusoikeus
This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on C ... Täydellinen kuvaus
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This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms.
Lisätietoja
| Julkaisija | CRC Press |
|---|---|
| Julkaisuvuosi | 2012 |
| Kannen tyyppi | Kovakantinen |
| EAN | 9781439887820 |