Introduction to Computer Graphics: A Practical Learning Approach - Sumanta Pattanaik,Fabio Ganovelli,Marco Di Benedetto,Massimiliano Corsini
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This text shows step by step how to implement computer graphics concepts and theory with WebGL using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. This practical approach leads readers to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The book explains how to handle 3D geometric transformations, texturing, complex lighting effects ... Täydellinen kuvaus
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This text shows step by step how to implement computer graphics concepts and theory with WebGL using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. This practical approach leads readers to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The book explains how to handle 3D geometric transformations, texturing, complex lighting effects, and more. The code is available online.
Lisätietoja
| Kirjoittaja | Sumanta Pattanaik, Fabio Ganovelli, Marco Di Benedetto, Massimiliano Corsini |
|---|---|
| Julkaisija | CRC Press |
| Julkaisuvuosi | 2014 |
| Kannen tyyppi | Kovakantinen |
| EAN | 9781439852798 |