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IT Through Experiential Learning: Learn, Deploy and Adopt IT Through Gamification - Shreekant W Shiralkar

englanti
2016-11-19
40,17 € 61,80 €

-35% koodilla BOOKS

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This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach. Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order t ... Täydellinen kuvaus

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This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach.

Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You'll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios.

Make IT Through Experiential Learning one of your valued resources today.



Lisätietoja

Kirjoittaja Shreekant W Shiralkar
Julkaisija Apress
Julkaisuvuosi 2016
Kannen tyyppi Pehmeäkantinen
EAN 9781484224205
Kirjoita oma arvostelusi
Arvostelet: IT Through Experiential Learning: Learn, Deploy and Adopt IT Through Gamification
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40,17 € 61,80 €