Practical Rendering and Computation with Direct3D 11 - Matt Pettineo,Jack Hoxley,Jason Zink
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Toimitus 10-16 arkipäivässä
30 päivän palautusoikeus
This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The s
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This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The s
Lisätietoja
| Kirjoittaja | Matt Pettineo, Jack Hoxley, Jason Zink |
|---|---|
| Julkaisija | Taylor & Francis Ltd |
| Julkaisuvuosi | 2020 |
| Kannen tyyppi | Pehmeäkantinen |
| EAN | 9780367659257 |