Self-Shadowing: Computer Graphics, Shading, Computer Graphics Lighting -
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Toimitus 15-21 arkipäivässä
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Self-Shadowing is a computer graphics lighting effect, used in 3D rendering applications such as computer animation and video games. Self-shadowing allows non-static objects in the environment, such as game characters and interactive objects (buckets, chairs, etc), to cast shadows ... Täydellinen kuvaus
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Lisätietoja
| Julkaisija | OmniScriptum |
|---|---|
| Julkaisuvuosi | 2026 |
| Kannen tyyppi | Pehmeäkantinen |
| EAN | 9786133654761 |