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Sweep And Prune: Physical Simulation, Collision Detection, Physics Engine -

englanti
2026-04-12
138,79 € 213,53 €

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Toimitus 15-21 arkipäivässä

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In physical simulations, sweep and prune is a broad phase algorithm used during collision detection to limit the number of pairs of solids that need to be checked for collision, i.e. intersection. This is achieved by sorting the starts (lower bound) and ends (upper bound) of the bo ... Täydellinen kuvaus

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In physical simulations, sweep and prune is a broad phase algorithm used during collision detection to limit the number of pairs of solids that need to be checked for collision, i.e. intersection. This is achieved by sorting the starts (lower bound) and ends (upper bound) of the bounding volume of each solid along a number of arbitrary axes. As the solids move, their starts and ends may overlap. When the bounding volumes of two solids overlap in all axes they are flagged to be tested by more precise and time consuming algorithms.

Lisätietoja

Julkaisija OmniScriptum
Julkaisuvuosi 2026
Kannen tyyppi Pehmeäkantinen
EAN 9786133632295
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Arvostelet: Sweep And Prune: Physical Simulation, Collision Detection, Physics Engine
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138,79 € 213,53 €